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Simulated Store Shopping Experience

Hilary Li Hilary Li

Guardians

Driving Questions

  1. How does understanding the value of money help us make decisions when buying things?
  2. What strategies can we use to ensure we give the correct change when making a transaction?
  3. How can role-playing in a store help us better understand how businesses operate?
  4. What math skills are necessary to accurately calculate prices and total costs in a shopping scenario?
  5. How do different roles in a store (customer, shop assistant, cashier) work together to make a transaction successful?

Project Introduction

Disciplines/Subjects: Mathematics

Key Themes:

Money

Price Calculation

Role-playing,

Shopping Experience

Change

Transaction


In the Grade 2 Mathematics "Money" unit, students engage in an interactive and fun hands-on project—simulating running a small store. In this activity, students are divided into groups and take turns playing the roles of customers, shop assistants, and cashiers. The activity includes:

  1. Setting Prices for Items: Students apply their knowledge of price calculation to assign prices to different items.
  2. Role Distribution and Interaction: Students rotate between being customers and store staff, learning about store operations and transactions.
  3. Simulated Shopping:
  • Customer groups use simulated RMB to purchase items from their designated stalls.
  • Shop assistants help customers select products and inform them of the total price.
  • Cashiers handle payments and give change when necessary.

This activity not only allows students to apply their mathematical knowledge in a real-world context but also helps them understand the concepts of money management, price calculation, and social interaction through role play.

Core Competency

Habits of mind:

  1. Critical Thinking: By solving real-world problems during the simulation, students develop their ability to analyze and evaluate different solutions.
  2. Creative Thinking: Setting item prices and planning sales strategies allow students to use their creativity.


Cognitive skills:

  1. Understanding the basic units and functions of money.
  2. Mastering simple addition and subtraction to calculate prices and make change.
  3. Developing logical thinking skills in mathematics, enhancing their ability to compute and make decisions.


Content Knowledge:

  1. Denominations and usage of money
  2. Basic addition and subtraction
  3. Price calculation and making change
  4. Understanding the basics of product trading and role-playing in transactions