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Driving Questions

  1. How can we use basic geometric solids to design something original and functional in the real world?
  2. What math concepts help ensure the stability and aesthetics of a 3D-printed object?
  3. How can computer science tools (e.g., CAD software, slicer software) help us visualize, simulate, and refine our model before printing?

Project Introduction

In this interdisciplinary project, learners will integrate Geometry (Math) and basic Computer Science (3D CAD modeling) to create a new 3D-printable object by combining common geometric solids (cubes, rectangular prisms, cylinders, cones, etc.).

Real-World Context. Students imagine a scenario where they must design a small object for a specific function such as an organizer, a desk accessory, or a decorative figurine. They learn how shape choice, dimensions, and angles affect both the visual appeal and structural stability of the item.

Core Activities.

Ideation & Sketching: Students research real-world objects, brainstorm designs, and sketch initial ideas using geometric solids.

CAD Modeling: Students import or construct shapes in a user-friendly 3D CAD environment (e.g., Tinkercad or Fusion 360), focusing on alignment, scaling, and boolean operations (union/subtraction) to create a combined model.

Math Connections: They calculate approximate surface area, volume, and predict 3D print times or materials used. This might also involve problem-solving around stability and weight distribution.

Iterative Prototyping: Students print small-scale prototypes, observe flaws or design improvements, then adjust the model and reprint if time allows.

Presentation & Reflection: Learners showcase their final 3D-printed object, explain the design choices, and reflect on how math and computer science skills drove their success.

Core Competency

Habits of mind:

  1. Curiosity
  2. Growth Mindset


Cognitive skills:

  1. Modeling
  2. Identifying Patterns and Relationships


Content Knowledge:

  1. Geometry (3D)
  2. Creating Model using software