Community Portal

Queenie Deng

Grade 3 Homeroom Teacher

Queenie holds a bachelor's degree in Primary Education and a master's degree in Education from Monash University, Australia. After graduating, she began her teaching career at an international school in Beijing, where she gained four years of experience teaching primary school mathematics. She specializes in inquiry-based education, designing innovative lesson plans and classroom activities that spark students' curiosity and unlock their potential.

As a Grade 3 homeroom teacher, she is responsible for both teaching and student management. She prioritizes not only students' academic progress but also their emotional well-being and social development. She believes a homeroom teacher is more than just a knowledge provider but also a mentor and guide in students' growth journey. She fosters a warm and positive classroom environment to nurture students' sense of responsibility, collaboration, and independent thinking, laying a solid foundation for their future development.

She is passionate about integrating diverse teaching tools and technologies, such as interactive whiteboards, educational games, and multimedia resources, to make her lessons engaging and dynamic. She is particularly interested in inquiry-based learning and interdisciplinary teaching, designing student-centered activities and projects to help children enjoy learning, solve problems, and enhance their creativity. Her additional interests in art, music, and child psychology further enrich her teaching practices.

She believes the true value of education lies not only in imparting knowledge but also in inspiring curiosity and creativity in students, empowering them with the confidence and skills to pursue lifelong learning. She views each child as a unique individual and advocates for personalized teaching that fosters academic, emotional, and social growth.

At Moonshot Academy, she aspires to create a learning experience that is both joyful and challenging through innovative teaching practices and curriculum design. She aims to ignite students' passion for learning while helping them discover their potential. By collaborating closely with colleagues, she hopes to explore new educational methodologies and contribute to building a vibrant, creative, and inclusive school environment. She firmly believes that building strong communication and trust with students and parents is essential for creating a supportive, nurturing, and positive space for children to thrive.

Projects2

The Engineer in the Kitchen

Disciplines/Subjects: Science, Engineering Design, Mathematics Key Themes:Problem Solving, Engineering Design, Creative Thinking, Team Collaboration In the "Engineers in the Kitchen" project, third-grade learners transform into young engineers. By observing and researching real problems in the kitchen, they design and create time-saving and labor-saving kitchen tools. From data collection to prototype design, and through testing and improvement, they experience the entire engineering design process. They showcase their creative outcomes at a final product launch. The project emphasizes interdisciplinary integration and cultivates learners' abilities to solve real-world problems and their spirit of teamwork.

Biomimetic Design

Disciplines/Subjects: Science、Language、Engineer Key Themes: Creativity, Design, Biomimetics Biomimetics is a discipline that involves understanding the principles and mechanisms of biology and applying this knowledge to fields such as engineering, technology, and design. It aims to imitate the structures, functions, and behaviors of living organisms in nature to develop products and systems that are more efficient, energy-saving, environmentally friendly, and intelligent. The applications of biomimetics are extremely broad, including robotics, aircraft, automobiles, architecture, materials science, medicine, and more. Common examples of biomimetic design in our daily lives range from large-scale items like airplanes and eco-friendly buildings to smaller ones like medical bandages and swimsuits. All these are inspired by nature, which provides endless inspiration to designers willing to change reality. In this project, third-grade learners will observe the different characteristics of plants and animals, identify real-life problems that need to be solved, establish connections between the two, and attempt to design a biomimetic product to address these practical issues. Even more excitingly, they will have the opportunity to embark on an entrepreneurial journey. They will hold a formal product launch with their own design. If they receive support from more judges, they may even have the chance to initiate the production of their entrepreneurial product! Throughout this process, they will act as product designers, understanding what a product is, who it aims to solve problems for, what unique design it should have, and how to transform a design into a tangible prototype. They will also be entrepreneurs, needing to deliver a presentation to showcase their achievements and growth. Of course, we also encourage them to fulfill their roles and contribute within their teams. If they can manage budgeting and design, it may offer even greater assistance to their entrepreneurship.