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Projects

Each project is like an adventure journey. As little detectives, we keep asking questions and, with curiosity and courage, try to solve every challenge.

Every year, the Primary and Middle school departments design a variety of interdisciplinary projects across subjects, covering areas such as life education, sustainable development, visual arts, and artificial intelligence. Learners explore the world in farm fields, classrooms, and outdoor spaces, identifying real-world problems and attempting to answer or solve them.

MathComputer ScienceTechnology and InnovationMS

3D Geometric Model Design

In this interdisciplinary project, learners will integrate Geometry (Math) and basic Computer Science (3D CAD modeling) to create a new 3D-printable object by combining common geometric solids (cubes, rectangular prisms, cylinders, cones, etc.). Real-World Context. Students imagine a scenario where they must design a small object for a specific function such as an organizer, a desk accessory, or a decorative figurine. They learn how shape choice, dimensions, and angles affect both the visual appeal and structural stability of the item. Core Activities. Ideation & Sketching: Students research real-world objects, brainstorm designs, and sketch initial ideas using geometric solids. CAD Modeling: Students import or construct shapes in a user-friendly 3D CAD environment (e.g., Tinkercad or Fusion 360), focusing on alignment, scaling, and boolean operations (union/subtraction) to create a combined model. Math Connections: They calculate approximate surface area, volume, and predict 3D print times or materials used. This might also involve problem-solving around stability and weight distribution. Iterative Prototyping: Students print small-scale prototypes, observe flaws or design improvements, then adjust the model and reprint if time allows. Presentation & Reflection: Learners showcase their final 3D-printed object, explain the design choices, and reflect on how math and computer science skills drove their success.
MathPolitics and SocietyPS

Simulated Store Shopping Experience

Disciplines/Subjects: Mathematics Key Themes: Money Price Calculation Role-playing, Shopping Experience Change Transaction In the Grade 2 Mathematics "Money" unit, students engage in an interactive and fun hands-on project—simulating running a small store. In this activity, students are divided into groups and take turns playing the roles of customers, shop assistants, and cashiers. The activity includes: Setting Prices for Items: Students apply their knowledge of price calculation to assign prices to different items. Role Distribution and Interaction: Students rotate between being customers and store staff, learning about store operations and transactions. Simulated Shopping: Customer groups use simulated RMB to purchase items from their designated stalls. Shop assistants help customers select products and inform them of the total price. Cashiers handle payments and give change when necessary. This activity not only allows students to apply their mathematical knowledge in a real-world context but also helps them understand the concepts of money management, price calculation, and social interaction through role play.
LibrarySustainable developmentPS

"Make things like Grandpa" -- Using waste to make renewable items

Disciplines/Subjects: Art design, Science, language Art Key Themes:Recycle renewable resources and consider the impact of existing consumption attitudes on the planet,Civic Responsibility "Grandpa Must Have a Way" tells the story of Grandpa turning old blankets into various new items, conveying the environmental concept of making the best use of everything and recycling. At a time when resources are tight and the need for environmental protection is urgent, this picture book provides an excellent entry point for inspiring the public, especially teenagers, to pay attention to recycling renewable resources. Participants will have a deep understanding of the concept, types and importance of recycling renewable resources, and know the recycling process of common renewable resources in life, such as paper, plastic, metal, fabric, etc. Stimulate participants' interest in environmental protection and resource recycling, and establish a consumption concept of cherishing resources and reducing waste. Exercise the practical ability of participants to transform old objects, and cultivate innovative thinking and teamwork spirit. Participants are encouraged to actively practice resource recycling and reuse in daily life, and encourage people around them to participate in environmental protection actions.